Our render delegate is currently declaring that is supports pausing renders (with IsPauseSupported returning true), but this isn't actually correct. At the moment, arnold cannot pause & resume renders. We should instead return true in IsStopSupported and no longer declare anything for pauses.
Our render delegate is currently declaring that is supports pausing renders (with IsPauseSupported returning true), but this isn't actually correct. At the moment, arnold cannot pause & resume renders. We should instead return true in IsStopSupported and no longer declare anything for pauses.