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For the hydra depth buffer, we are currently relying on a "P" AOV, and then we use the camera matrix to compute a depth out of it.
We could instead use a "Z" AOV and provide it directly to hydra, as a "linear" depth
For the hydra depth buffer, we are currently relying on a "P" AOV, and then we use the camera matrix to compute a depth out of it.
We could instead use a "Z" AOV and provide it directly to hydra, as a "linear" depth