When rendering on linux, if the env variable LD_LIBRARY_PATH is not set or doesn't point to: $HFS/dsolib (where $HFS is the install directory of houdini) light shaders (decay, gobos, etc.) are not properly evaluated.
I don't consider this a bug, but I would encourage that this is documented somewhere prominent, as we had to debug this trial by error for quite some time.
LD_LIBRARY_PATH not set

LD_LIBRARY_PATH set to $HFS/dsolib

Used Software Versions
- Arnold:7.4.4.0
- Htoa 6.4.5.1
- Houdini 20.5.684
When rendering on linux, if the env variable LD_LIBRARY_PATH is not set or doesn't point to:
$HFS/dsolib(where $HFS is the install directory of houdini) light shaders (decay, gobos, etc.) are not properly evaluated.I don't consider this a bug, but I would encourage that this is documented somewhere prominent, as we had to debug this trial by error for quite some time.
LD_LIBRARY_PATH not set

LD_LIBRARY_PATH set to $HFS/dsolib

Used Software Versions