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Bicep Playground e2e is flaky #19382
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Logs:
Run dotnet test --configuration Release --no-build --nologo
dotnet test --configuration Release --no-build --nologo
shell: /usr/bin/bash -e {0}
env:
CI: true
DOTNET_NOLOGO: true
DOTNET_CLI_TELEMETRY_OPTOUT: true
DOTNET_ROOT: /usr/share/dotnet
Test run for /home/runner/work/bicep/bicep/src/Bicep.Playground.E2ETests/bin/Release/net10.0/Bicep.Playground.E2ETests.dll (.NETCoreApp,Version=v10.0)
A total of 1 test files matched the specified pattern.
[xUnit.net 00:00:31.59] Bicep.Playground.E2ETests.PlaygroundSpecs.WhenInsertingBicep_ThenShouldCompileToArmJson [FAIL]
Failed Bicep.Playground.E2ETests.PlaygroundSpecs.WhenInsertingBicep_ThenShouldCompileToArmJson [30 s]
Error Message:
System.TimeoutException : Timeout 30000ms exceeded.
Call log:
- waiting for Locator(".playground-editorpane").First
Stack Trace:
at Microsoft.Playwright.Transport.Connection.InnerSendMessageToServerAsync[T](ChannelOwner object, String method, Dictionary`2 dictionary, Boolean keepNulls) in /_/src/Playwright/Transport/Connection.cs:line 201
at Microsoft.Playwright.Transport.Connection.WrapApiCallAsync[T](Func`1 action, Boolean isInternal, String title) in /_/src/Playwright/Transport/Connection.cs:line 499
at Bicep.Playground.E2ETests.PlaygroundPage.PasteInBicepEditor(String bicep) in /home/runner/work/bicep/bicep/src/Bicep.Playground.E2ETests/PlaygroundPage.cs:line 44
at Bicep.Playground.E2ETests.PlaygroundSpecs.WhenInsertingBicep_ThenShouldCompileToArmJson() in /home/runner/work/bicep/bicep/src/Bicep.Playground.E2ETests/PlaygroundSpecs.cs:line 82
--- End of stack trace from previous location ---
[xUnit.net 00:01:02.17] Bicep.Playground.E2ETests.PlaygroundSpecs.WhenCopyLink_ThenContentShouldBeSameAfterOpenLink [FAIL]
Failed Bicep.Playground.E2ETests.PlaygroundSpecs.WhenCopyLink_ThenContentShouldBeSameAfterOpenLink [30 s]
Error Message:
System.TimeoutException : Timeout 30000ms exceeded.
Call log:
- waiting for Locator(".playground-editorpane").First
Stack Trace:
at Microsoft.Playwright.Transport.Connection.InnerSendMessageToServerAsync[T](ChannelOwner object, String method, Dictionary`2 dictionary, Boolean keepNulls) in /_/src/Playwright/Transport/Connection.cs:line 201
at Microsoft.Playwright.Transport.Connection.WrapApiCallAsync[T](Func`1 action, Boolean isInternal, String title) in /_/src/Playwright/Transport/Connection.cs:line 499
at Bicep.Playground.E2ETests.PlaygroundPage.PasteInBicepEditor(String bicep) in /home/runner/work/bicep/bicep/src/Bicep.Playground.E2ETests/PlaygroundPage.cs:line 44
at Bicep.Playground.E2ETests.PlaygroundSpecs.WhenCopyLink_ThenContentShouldBeSameAfterOpenLink() in /home/runner/work/bicep/bicep/src/Bicep.Playground.E2ETests/PlaygroundSpecs.cs:line 68
--- End of stack trace from previous location ---
[xUnit.net 00:01:32.69] Bicep.Playground.E2ETests.PlaygroundSpecs.WhenSelectingQuickStarterTemplate_ThenShouldOpenSampleAndDecompileToArm [FAIL]
Failed Bicep.Playground.E2ETests.PlaygroundSpecs.WhenSelectingQuickStarterTemplate_ThenShouldOpenSampleAndDecompileToArm [30 s]
Error Message:
System.TimeoutException : Timeout 30000ms exceeded.
Call log:
- waiting for GetByRole(AriaRole.Button, new() { Name = "Sample Template" })
Stack Trace:
at Microsoft.Playwright.Transport.Connection.InnerSendMessageToServerAsync[T](ChannelOwner object, String method, Dictionary`2 dictionary, Boolean keepNulls) in /_/src/Playwright/Transport/Connection.cs:line 201
at Microsoft.Playwright.Transport.Connection.WrapApiCallAsync[T](Func`1 action, Boolean isInternal, String title) in /_/src/Playwright/Transport/Connection.cs:line 499
at Bicep.Playground.E2ETests.PlaygroundPage.SelectSampleTemplate(String templateName) in /home/runner/work/bicep/bicep/src/Bicep.Playground.E2ETests/PlaygroundPage.cs:line 58
at Bicep.Playground.E2ETests.PlaygroundSpecs.WhenSelectingQuickStarterTemplate_ThenShouldOpenSampleAndDecompileToArm() in /home/runner/work/bicep/bicep/src/Bicep.Playground.E2ETests/PlaygroundSpecs.cs:line 45
--- End of stack trace from previous location ---
[xUnit.net 00:02:03.17] Bicep.Playground.E2ETests.PlaygroundSpecs.WhenSelectingQuickStarterTemplateWithLocalModules_ThenShouldCompileToArm [FAIL]
Failed Bicep.Playground.E2ETests.PlaygroundSpecs.WhenSelectingQuickStarterTemplateWithLocalModules_ThenShouldCompileToArm [30 s]
Error Message:
System.TimeoutException : Timeout 30000ms exceeded.
Call log:
- waiting for GetByRole(AriaRole.Button, new() { Name = "Sample Template" })
Stack Trace:
at Microsoft.Playwright.Transport.Connection.InnerSendMessageToServerAsync[T](ChannelOwner object, String method, Dictionary`2 dictionary, Boolean keepNulls) in /_/src/Playwright/Transport/Connection.cs:line 201
at Microsoft.Playwright.Transport.Connection.WrapApiCallAsync[T](Func`1 action, Boolean isInternal, String title) in /_/src/Playwright/Transport/Connection.cs:line 499
at Bicep.Playground.E2ETests.PlaygroundPage.SelectSampleTemplate(String templateName) in /home/runner/work/bicep/bicep/src/Bicep.Playground.E2ETests/PlaygroundPage.cs:line 58
at Bicep.Playground.E2ETests.PlaygroundSpecs.WhenSelectingQuickStarterTemplateWithLocalModules_ThenShouldCompileToArm() in /home/runner/work/bicep/bicep/src/Bicep.Playground.E2ETests/PlaygroundSpecs.cs:line 58
--- End of stack trace from previous location ---
Failed! - Failed: 4, Passed: 0, Skipped: 0, Total: 4, Duration: 2 m 2 s - Bicep.Playground.E2ETests.dll (net10.0)
Error: Process completed with exit code 1.
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