Describe the bug
I see some error reports from user devices.
{"callbackId":"BranchCallbackId1","params":{"universalObject":{},"linkProperties":{}},"error":"Trouble initializing Branch. Task exceeded timeout."}
[07/23/2024 03:57:36] <Error>: Error : Trouble initializing Branch. Task exceeded timeout.
I have no idea what does it mean? Does that mean network request timeout?
Steps to reproduce
n/a
Expected behavior
This error shouldn't be raised
SDK Version
2.0.0
Unity Version
2022.3.22f1
Make and Model
TECNO TECNO CI8n
OS
Android 11
Additional Information/Context
Full details
Details
_request.submission_token
03feac5f16362c8d2a8d2e9a6c227b41b82e53d5dd14ca77cd0bd1a7a14c9c76
_rxid
0b000000-c61b-4e0c-0000-000000000000
api.compatibility
.NET Standard 2.0
application.background
True
application.company.name
CreativeTechnology
application.data_path
/data/app/~~cmzHv8vyxBi_4QTb-oW62w==/com.creativetechnology.beatbounce-Xrup5T_6QM0eSQcMf2u6Gg==/split_UnityDataAssetPack.apk
application.id
com.creativetechnology.beatbounce
application.installer.name
com.android.vending
application.internet_reachability
ReachableViaLocalAreaNetwork
application.package
com.creativetechnology.beatbounce
application.sandboxType
Sandboxed
application.session
09e4df72-9cec-4ba8-9c96-b2ff7ca16d57
application.system.language
Russian
application.temporary_cache
/storage/emulated/0/Android/data/com.creativetechnology.beatbounce/cache
application.unity.version
2022.3.22f1
backtrace.agent
backtrace-unity
battery.status
Discharging
classifiers
NullReferenceException
cpu.brand
ARM64 FP ASIMD AES
device.machine
TECNO TECNO CI8n
device.model
TECNO TECNO CI8n
error.message
NullReferenceException: Object reference not set to an instance of an object.
error.type
Unhandled exception
fingerprint
cf806cb9081f857dcf9f21fb4dd6e96404315c7a3d2bf543b930be2fc2bf74c8
graphic.driver.version
Vulkan 1.1.0 [0x08001000]
graphic.multithreaded
True
guid
97ba25ae-c343-895d-e136-4ffc3c0fe774
scene.active
UserLevelEditor
scene.name
UserLevelEditor
scene.path
Assets/_Project/Scenes/UserLevelEditor.unity
sched.cs.involuntary
1,670
system.memory.active
2,974,176KB
system.memory.buffers
3,172KB
system.memory.cached
2,593,296KB
system.memory.dirty
1,544KB
system.memory.free
312,756KB
system.memory.inactive
2,082,064KB
system.memory.reserved
239902720
system.memory.slab
407,908KB
system.memory.swap.cached
15,064KB
system.memory.swap.free
2,799,628KB
system.memory.swap.total
4,344,916KB
system.memory.temp
4194304
system.memory.total
7,931,988KB
system.memory.unused
131404410
system.memory.vmalloc.chunk
0
system.memory.vmalloc.total
263,061,440KB
system.memory.vmalloc.used
197,976KB
timestamp
2024-07-23 07:27 am
timestamp.processed
2024-07-23 07:27 am
timestamp.received
2024-07-23 07:27 am
uname.fullname
4.19.191.33885
vm.shdpnd
0000000000000000
vm.sigpnd
0000000000000000
Describe the bug
I see some error reports from user devices.
I have no idea what does it mean? Does that mean network request timeout?
Steps to reproduce
n/a
Expected behavior
This error shouldn't be raised
SDK Version
2.0.0
Unity Version
2022.3.22f1
Make and Model
TECNO TECNO CI8n
OS
Android 11
Additional Information/Context
Full details
Details