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Some particles won't die #4
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I'm having a problem with your particlesystem on Phaser.js. I created a flame particle much like yours example on and added it to my game. I'm adjusting its emissionRate on runtime depending on player interaction. It works fine, however occasionally particles get "stuck" and don't move anymore and won't disappear:
Emitter's particleCount is showing 0 and those leftover particles only disappear after they get recycled I guess. Any idea of the solution? Is there a way to "force clear" particles?
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