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This repository was archived by the owner on Jun 11, 2026. It is now read-only.

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pages

My Github pages.

Purpose

This is meant to serve as an artist portfolio for a game development career, it is not meant to promote general tech skills or artistic ability. I will also be blocking public contribution on this repository do to the epidemic of AI produced pull requests and other spam. I do not owe you a platform to misuse my infrastructure.

Legal Notice: Intellectual Property

Author Note: Stop changing the term on my license, how I wrote it is the final word:

The background context for my invented language is an alternative history where the United States had a civil war between Japanese Pacific State loyalists, and French Atlantic State loyalists. The United State had just collapsed under the election of Donald J Trump, with France purchasing territories that once belonged to it. A neo-imperial Japan took over the western seaboard, and taking all territories to the left of the rocky mountains. Containment Man was about a mad scientist that experimented on war prisoners during this interwar, until retiring to become an animator after the death of his half Japanese and half French wife.

Any use of aspects of my constructed language, control flow logic provided herein is subject to the condition that it remain coupled with my original historical critique. Recontextualizing these assets into commercial games, comics, and other services without my express permission is in contravention.

Documentation

This is for researchers curious about the kinds of games I'm wanting to develop. English Legacy is for processes that more specifically pertain to the game engine and not the programming language. The eventual aim is to have a complete dialogue and notification interpreter for testing how how said French and Japanese dialogue may work in game.

English Legacy

French Language

Japanese Language

Hybrid Portmanteau

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My Github pages.

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