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Exception handling #1528

@TQtong

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@TQtong

Question

When I test by loading a wrong/bad service, any error that occurs makes the entire scene stop working. I don’t think that’s acceptable, since I have no way to know beforehand if my service will render correctly.

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https://jsfiddle.net/tangqi/ez84tnx7/34/

Library Version

0.4.21

Three.js Version

0.170.0

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