GS/GL: Drop requirement for GLAD_GL_ARB_draw_buffers_blend.#14236
GS/GL: Drop requirement for GLAD_GL_ARB_draw_buffers_blend.#14236lightningterror wants to merge 1 commit intomasterfrom
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A suffixed version of |
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At least it doesn't have vendor specific variants, anyway thanks for checking, cleaned/updated the code. |
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@lightningterror Yes, GLAD_GL_ARB_draw_buffers_blend is used for depth-as-rt feedback since we need to disable blending on the depth RT separately from the color RT. If there is a way to check for issues with GLAD_GL_ARB_draw_buffers_blend, depth feedback could be disabled in such cases. |
Currently we don't use hw blend on individual render targets so we can revert to old behavior while keeping compatibility with older drivers.
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Description of Changes
GS/GL: Drop requirement for GLAD_GL_ARB_draw_buffers_blend.
Currently we don't use hw blend on individual render targets so we can revert to old behavior while keeping compatibility with older drivers.
Rationale behind Changes
Fixes crashes on older Mesa drivers on llvmpipe sw, might help other drivers/gpus that we don't know about.
Suggested Testing Steps
Try the latest release from:
https://fdossena.com/?p=mesa/index.frag
see if it crashes on windows on gl.
Did you use AI to help find, test, or implement this issue or feature?
No.