Gameplay Programmer focused on character controllers, game systems, and immersive environments.
Currently studying Game Programming at George Brown College (Year 2/3).
EU dual citizen - Looking to relocate within the EU.
Experience with Unity (C#), gameplay mechanics, environment composition, and level design.
Additional tools include Git, Perforce, Unreal Engine (Blueprints & C++), and web/backend technologies
such as TypeScript, Node, NGINX, and Ubuntu.
Interested in exploring DOTS/ECS and multiplayer networking.
hidden_arena_4.mp4
avart-lit corals placed using microverse detail stamps, crest water, nhance octopus
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