Commit ac4a4f1
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Add iOS build support for USD Core
This PR adds **Core** iOS support to the OpenUSD project. This does not include Imaging, and any Imaging related components at this time. Imaging will be added in a follow up PR. MaterialX is also disabled as requested and the upgrade will be handled in a follow up PR.
It is a minimal version of #2455 against the latest `dev` branch.
Changes include:
* Using latest dev branch
* No imaging support. Will be added in a follow up PR.
* Makes use of CMake's inbuilt iOS support, negating the need for toolchain support
* Structures the code in such a way that we can add support for other iOS derived platforms+simulator in future PRs
* Swaps `ARCH_OS_IOS` with `ARCH_OS_IPHONE` to align with compiler directives. IPHONE refers to all derivative platforms, whereas iOS refers to only iPhone/iPad (Confusing but the case for historical reasons as [documented here](https://chaosinmotion.com/2021/08/02/things-to-remember-compiler-conditionals-for-macos-ios-etc/))
* TBB requires SDKROOT to be passed in or it can often go off and find some random compiler toolchain and fail.
* Add APPLE_EMBEDDED boolean to designate when using the CMake supported cross compilation targets. Added in Options.cmake so it can be used to configure defaults properly.1 parent 1e08671 commit ac4a4f1
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