Fix typo in docs of getMaxBoxCoordinates functions in voxel grid#6427
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Basically, |
I think that is why Also, there is a segmentation fault when running |
The results of filtering should be the same as before except for one thing. There is a function I believe this PR will change the results of that function. I am not sure about Probably, the explanation would have been better if I had made a picture. I am apologizing for that, I am a little bit short of time today.
Of course, I am pleased to help. I will investigate it tomorrow if there will be no updates. |
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I have just noticed that with corner cases the results will not be the same. But if this PR does indeed fix the |
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After giving it some more thought I believe the |
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To be honest, I am not completely sure why a user would want/need to access Of course, either way, it is a good idea to improve the documentation of
Just to avoid a potential misunderstanding: there is a segfault due to the changes in this pull request. That is why most of the CI checks are currently failing. On the master branch, this segfault does not happen. |
…l grid Signed-off-by: Ramir Sultanov <sumir0@proton.me>
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I was analysing and looking into ways of improving voxel grid for use in scenarios where larger volumetric capacity is needed. There are open issues you might know about. I had just started going through all related issues and pull requests. And after some time I ended up here. What was just supposed to be a simple documentation fix became an overanalysis which I guess was not really necessary.
Yes, it is same in my experience. I have not done such a newbie mistake for a long time. My apologies for that.
Thank you for explanation. I guess that means the changes were indeed wrong. As for the latest changes, I have not expanded documentation. I think some things should remain untouched. |
About that: It would be great if we could expand the capacity of |
Edited: Fix typo in documentation of getMaxBoxCoordinates functions in voxel grid