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Route puts next door houses as drops 5 and 10 in a loop #1335

@jendrage

Description

@jendrage

We've had an issue crop up where 2 houses next door to each other are separated by a few drops when the vehicle is doing a loop and coming back down the same road. It's confusing for the driver to be going to the same building twice, and of course it would save time to do both drops at the same time.

I'm trying to work out if this is normal behaviour (ie. because the possibility of the driver doing both deliveries at the same time with one stop of the vehicle can't be taken in to account by Vroom?) or if there is anything we can do to avoid this.

Here is a screenshot to show this example, it was part of a much larger route (10 and 5 are overlapping in the same place, same side of the road)

Image

In case it might be relevant, we are using ORS with Vroom - generating the travel-time matrix in batched chunks due to memory/size limits, then merging the returned durations into a single matrix, and then passing that full matrix into the VROOM optimization request with the jobs and vehicles payload.

Thank you for reading!

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