| layout | gruv_default_adapter |
|---|---|
| title | Flying Triremes and Laser Swords — Open Beta |
| published | true |
| permalink | /vault/synthetic-dream-machine/overview/ |
An OSR Tabletop Roleplaying Game for Elyncia by Joshua Fontany & Freyja Fontany — Amorphous Dreams Cabal
Open Beta — April 2026 Core rules, setting material, and the Lares AI agent architecture are all in active development. Expect rough edges, missing sections, and mid-sprint restructuring. Feedback is welcome.
Flying Triremes and Laser Swords (FTLS) is a modular tabletop RPG supplement built on the Synthetic Dream Machine (SDM) by Luka Rejec. It runs on the OSR design philosophy: stakes, costs, consequences, and emergent play.
Elyncia is the setting: a mythpunk orichalcum-age world — Gaia's hidden sister planet — shattered by celestial cataclysm, ruled by old-school dungeon design sensibilities, fae courtly politics, magitech salvage, and distributed AI guardian spirits called Lares. Think flying triremes, laser swords, and the ruins of a planetary internet rebuilt by the gods of craft and strife.
Lares is the AI agent architecture that powers the repository's AI assistant tooling. It is also in-world infrastructure: orichalcum-inscribed DreamNet nodes that serve as crossroads guides, archivists, and thresholds. Both things are true at once.
Lares should be read as an Infrastructure-as-Myth system: the repo's attempt to treat mythic identity, authority, memory, and epistemic protocol as portable agent infrastructure rather than decorative prompt flavor. Start with Infrastructure as Myth for the design thesis behind the agent stack.
| File | Contents |
|---|---|
| Quickstart | SDM core rules — the Quickstart entry point |
| Paths Index | Paths index |
| Traits Index | Traits index |
| Powers Index | Powers index |
| Gear Index | Gear index |
| Campaign Regions | Campaign regions |
| File | Contents |
|---|---|
| 01 — Title & Introduction | Overview, five gameplay modes (Delve / Travel / Company / Faction / Mythic) |
| 02 — FTLS Paths | Character Paths native to the FTLS setting |
| 03 — OSR Heritage Trait | OSR compatibility layer — heritage trait rules |
| 04 — Recon, Salvage, Secrets | Procedures for reconnaissance, salvage operations, and secret discovery |
| 05 — Magitech and Fantascience | Magitech gear, fantascience devices, and related procedures |
| 06 — Powers and ECM | Full powers index with OSR conversion cards (active sprint) |
| 07 — Wild Magic Exposure | Wild magic rules, corruption, and exposure procedures |
| 08 — Formations and Mass Combat | Fleet and army scale combat rules |
| 09 — Loot and Treasure | Treasure generation, loot tables, and salvage rewards |
| 10 — Appendix Null: Referee Resources | Referee-facing tables, random generators, and reference tools |
| File | Contents |
|---|---|
| 01 — A Broken World | World overview, orichalcum age, the Second Breaking, the DreamNet |
| 02 — The Lares DreamNet | DreamNet architecture, Lares spirits, ley-line infrastructure |
| 03 — Daemons and the Metaphysics of Play | Daemon ontology, noosphere metaphysics, entity mechanics |
| Region | Contents |
|---|---|
| Neo-Thracia — Region Worksheet | Region overview and worksheet |
| Neo-Thracia — Session Zero | Session zero materials |
| The Caverns of Thracia | Dungeon supplement — Caverns of Thracia |
| New Delos — Market District Live Feed | New Delos market district encounter material |
| Shattered Isles — Faerie Ring Strandbeest Shrine | Shrine sheet — Faerie Ring Strandbeest |
| Shattered Isles — Powered Symbiote & Ichi Construct | Trait and construct golem supplement |
These directories contain source material from the Synthetic Dream Machine ecosystem by Luka Rejec, used under the SDM Third Party License:
| Directory | Contents |
|---|---|
| Ultraviolet Grasslands and the Black City 2e | UVG 2e reference archive |
| Vastlands Guidebook | VLG reference archive |
| Our Golden Age | OGA reference archive |
| Magitecnica/ | Magitech and fantascience setting material |
| Eternal Return Key | Supplemental dungeon/scenario material |
| There, A Red Door | Supplemental scenario material |
| Directory / File | Contents |
|---|---|
| Infrastructure_as_Myth.md | Root design thesis for Lares as portable agent infrastructure |
| Deterministic_IaM_Build.md | Deterministic build spec for rendering Lares across platforms |
builds/ |
Manifest-driven IaM build layer: manifests, module metadata, rendered browser package, verification artifacts |
builds/agents/ |
Lares AI agent prompt files — kernel, preferences, examples, Markdown rules |
| AGENTS.md | Root agent configuration — identity, voice architecture, VS Code operational map |
_todo/ |
Pipeline operations, conversion tracking, design docs |
_todo/BECMI/scripts/ |
Automation scripts for BECMI conversion pipeline |
_becmi/ |
BECMI source extractions (conversion pipeline input) |
New to FTLS? Start with Flying Triremes and Laser Swords — Introduction.
New to SDM? Start with SDM Quickstart.
Exploring the setting? Start with Elyncia: A Broken World.
Working with the AI tooling? Read Infrastructure as Myth, then Deterministic IaM Build, then builds/agents/README.md, then AGENTS.md.
The manifest/verification layer now exists. The active next step for Lares tooling is prompt/package slimming so repo-native roots can return to stable reload-safe budgets before the next governance-hardening pass.
This repository contains material under two distinct licenses:
All original Amorphous Dreams Cabal content — FTLS rules text, Elyncia setting material, Lares agent architecture, and related original work — is published under the FTLS Fan Content & Remix License.
The short version: you can make Fan Works (house rules, supplements, fiction, AI agent forks, community tools) freely for non-commercial purposes. Commercial or AI training use requires a separate agreement. Product Identity (specific names, compound terms, artwork) is reserved; the design is open.
The Synthetic Dream Machine rules ecosystem (Ultraviolet Grasslands, Vastlands Guidebook, Our Golden Age) by Luka Rejec is used under the Synthetic Dream Machine Third Party License.
Flying Triremes and Laser Swords is an independent production by Amorphous Dreams Cabal and is not affiliated with Luka Rejec or WTF Studio. It is published under the Synthetic Dream Machine Third Party License.
Synthetic Dream Machine (SDM), Ultraviolet Grasslands (UVG), Our Golden Age (OGA), and the Vastlands Guidebook (VLG) are copyright Luka Rejec.
See CHANGELOG.md for version history and sprint status.
The Lares agent architecture (AGENTS.md, builds/agents/) is versioned at v3.6.
These scripts are idempotent and intended to be run from the repository root.
They assume Python 3 is available. For project setup, activate .venv first.
If the executable bit was not preserved by your checkout or zip tool, run:
chmod +x scripts/*.sh scripts/*.pypython3 -m venv .venv
source .venv/bin/activate./scripts/dev-setup.shThis script:
- verifies that
.venvis active, - syncs git submodules when
.gitmodulesis present, - upgrades packaging tools,
- installs the package with dev extras via
pip install -e '.[dev]', - verifies that the
larespackage imports.
Install Ollama with the official installer:
curl -fsSL https://ollama.com/install.sh | shVerify the CLI is available:
ollama -v
ollama list./scripts/ollama-wsl-setup.shThe first run may enable systemd in /etc/wsl.conf and stop with instructions.
If that happens, run this from PowerShell:
wsl.exe --shutdown
wslThen, inside WSL:
cd ~/Synthetic-Dream-Machine
code-insiders Synthetic-Dream-Machine.code-workspace
source .venv/bin/activate
./scripts/ollama-wsl-setup.shBy default this configures Ollama models under:
/mnt/d/ollama/models
Override that path when needed:
OLLAMA_MODEL_DIR="$HOME/.ollama/models" ./scripts/ollama-wsl-setup.shDefault model pull:
./scripts/ollama-models.shCustom model pull:
./scripts/ollama-models.sh qwen3.6:27b qwen3-coder-next qwen2.5-coder:7bThe script skips models that are already present.
On WSL/Linux service installs, Ollama runs as a systemd service. Use these commands to start, stop, restart, or disable it.
This is useful when working on a laptop that should not keep local model services running, or when large models are not appropriate for the current machine.
systemctl status ollama --no-pagerCheck whether the daemon is reachable:
ollama psCheck installed models:
ollama listUseful distinction:
ollama list # installed / pulled models
ollama ps # currently loaded / running models
ollama run # starts a model session and loads it
ollama serve # starts the Ollama daemon manually, not a specific model
sudo systemctl start ollamaVerify:
systemctl is-active ollama
ollama pssudo systemctl stop ollamaVerify:
systemctl is-active ollamaExpected output:
inactive
Use this after changing service configuration, model storage paths, or environment variables.
sudo systemctl restart ollamaThen verify:
systemctl status ollama --no-pager
ollama pssudo systemctl enable --now ollamaThis enables the service and starts it immediately.
Verify:
systemctl is-enabled ollama
systemctl is-active ollamaRecommended for laptops or machines that should not automatically run local model infrastructure.
sudo systemctl disable --now ollamaThis disables auto-start and stops the currently running service.
Verify:
systemctl is-enabled ollama || true
systemctl is-active ollama || trueExpected output:
disabled
inactive
If the Ollama daemon should remain available but a model should be unloaded:
ollama ps
ollama stop qwen3.6:27bOr with an environment variable:
OLLAMA_SMOKE_MODEL="${OLLAMA_SMOKE_MODEL:-qwen3.6:27b}"
ollama stop "$OLLAMA_SMOKE_MODEL"Then confirm:
ollama psjournalctl -u ollama -n 100 --no-pagerFollow logs live:
journalctl -u ollama -fFor a local development laptop that is not suitable for large local models, keep Ollama installed but disabled by default:
sudo systemctl disable --now ollamaStart it only when needed:
sudo systemctl start ollamaStop it when done:
sudo systemctl stop ollamasystemctl enable ollama starts Ollama when the WSL distro starts. It does not necessarily start WSL at Windows login.
If Ollama should start on every Windows login, create a Windows Task Scheduler task that starts the WSL distro, for example:
wsl.exe -d Ubuntu --exec systemctl start ollamaReplace Ubuntu with the distro name from:
wsl.exe -l -vFor this project, the recommended laptop default is not to auto-start Ollama unless the machine is intended to serve local models.
Useful distinction:
ollama list # installed / pulled models
ollama ps # currently loaded / running models
ollama run # starts a model session and loads it
ollama serve # starts the Ollama daemon, not a specific model
For VS Code Insiders + Copilot local models, the important requirement is that the Ollama daemon is reachable and the model is pulled. Warming the model first is optional, but useful as a smoke test before opening Copilot Chat.
Quick local smoke test:
OLLAMA_SMOKE_MODEL="${OLLAMA_SMOKE_MODEL:-qwen3.6:27b}"
ollama ps
ollama run "$OLLAMA_SMOKE_MODEL" "Reply with ready."
ollama pspytestDefault smoke test:
python scripts/mcp-smoke.pyIf the MCP server entrypoint differs, pass the exact launch command after --:
python scripts/mcp-smoke.py -- python -m lares.lararium_mcp
python scripts/mcp-smoke.py -- ./lares/lararium_mcp/run.shThe smoke test sends MCP initialize and tools/list requests over stdio.
make status
# or
./scripts/status.shThis prints repo, Python, package import, installed Ollama models, running Ollama models, Ollama service, and VS Code Insiders status.
code-insiders .Then configure Ollama in Copilot Chat:
- Open Copilot Chat.
- Open the model picker.
- Select Local.
- If models do not appear, use Chat: Manage Language Models.
- Choose Add Models → Ollama.
- Add the repo MCP server through
.vscode/mcp.json.
Recommended workspace MCP config:
{
"servers": {
"lararium": {
"type": "stdio",
"command": ".venv/bin/python3",
"args": ["-m", "lares.lararium_mcp"],
"cwd": ".",
"env": {}
}
}
}For clients that read root .mcp.json:
{
"mcpServers": {
"lararium": {
"command": ".venv/bin/python3",
"args": ["-m", "lares.lararium_mcp"],
"cwd": "."
}
}
}lares/— main package, MCP server modules, and agentic logic.scripts/— idempotent setup, status, and smoke-test scripts.tests/— test suite.requirements.txt— development dependencies, if present.pyproject.toml— build and project metadata.
LICENSE
- Live site: amorphous-dreams.github.io
- Issues and feedback: GitHub Issues on this repository
Make it weird, wonderful, and wild. — Luka Rejec, SDM Third Party License
Hail Eris. All Hail Discordia. —><—