Skip to content

Cooperative match and other fixes#10

Merged
awilliams merged 6 commits intoawilliams:masterfrom
zenspider:cooperative_match
May 26, 2013
Merged

Cooperative match and other fixes#10
awilliams merged 6 commits intoawilliams:masterfrom
zenspider:cooperative_match

Conversation

@zenspider
Copy link
Copy Markdown
Contributor

Here are a bunch of changes that we sorta discussed. Along with cooperative matches are the ability to have the GUI shut down after it is finished (so a tournament driver script can run through a bunch of matches), some fixes, refactorings... etc.

The debugging visualization stuff will come in a different PR. These changes here are more important IMO.

zenspider added 6 commits May 20, 2013 01:51
the same name. Should probably have some configuration and/or cmdline
options as well but that was beyond me.
a float. Dunno why. Couldn't properly track it back because of randomness.
the game is finished. Important for automated tournaments.
awilliams added a commit that referenced this pull request May 26, 2013
Cooperative match and other fixes
@awilliams awilliams merged commit 9099bea into awilliams:master May 26, 2013
@awilliams
Copy link
Copy Markdown
Owner

I've added co-op/team mode as a command line option, deactivated by default. It's off by default since it's unexpected for a match to end suddenly when the remaining bots have the same name (something that happened to me when testing).

967b6b6

Thanks for the upgrade!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants