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Watering Can: Controllable Water Level #7

@jackthias

Description

@jackthias
  • Water level should rise and fall based on internal variable.
  • Use standard water prefab for rendering water level.
  • Mask water mesh to the shape of the can. Water shouldn't stick out the sides of the can.
  • There should be a minimum and maximum value for the water level, and accordingly the water should not rise above the top of the can or fall below the bottom of it.
  • There should be a Boolean function that returns true if the water level is too low to be poured.

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