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Support visionOS #961
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Description
We'd like to support the visionOS as SDK option when compiling with XCode.
This should probably either be another OS or another :IOSSdk
native/pkgs/native_assets_cli/lib/src/api/target.dart
Lines 36 to 42 in 876f9a1
| abstract class OS { | |
| static const OS android = model.OS.android; | |
| static const OS fuchsia = model.OS.fuchsia; | |
| static const OS iOS = model.OS.iOS; | |
| static const OS linux = model.OS.linux; | |
| static const OS macOS = model.OS.macOS; | |
| static const OS windows = model.OS.windows; |
native/pkgs/native_assets_cli/lib/src/api/ios_sdk.dart
Lines 10 to 12 in 876f9a1
| abstract class IOSSdk { | |
| static const IOSSdk iPhoneOs = model.IOSSdk.iPhoneOs; | |
| static const IOSSdk iPhoneSimulator = model.IOSSdk.iPhoneSimulator; |
We need this in:
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package:native_assets_cliso that it can be passed in from flutter_tools and consumed inbuild.dartscripts. -
package:native_assets_builderso that it can be passed in from flutter_tools. -
package:native_toolchain_cso that the right SDK path is passed when compiling C code.
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