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Implement fast-math Version of ReverseDouble with +ffi #106

@julmb

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@julmb
  1. I wonder if it is worth adding a "fast-math" version of ReverseDouble that achieves better performance at the expense of not being correct with respect to special IEEE floating-point values. This would be more work, but it would give a better migration story for anyone whose applications' performance might be negatively impacted by these changes.

Originally posted by @RyanGlScott in #105 (comment)

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