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Graphics/sound support #6

@erkyrath

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@erkyrath

The JSON graphics commands have already been specced out and implemented in GlkOte. We would need analogous sound commands too.

Gestalt handling is a little weird. In principle RemGlk cannot know whether its display partner supports that stuff. (Sleepmask/Floyd is an obvious case that cannot!) So I think we'll want command-line options for RemGlk to say "graphics, sound, timer support: yes/no". That will determine the gestalt responses, and also whether RemGlk bothers to kick out those JSON commands.

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