At the company I work at, we currently use MobX to manage the majority of our state. We recently noticed that the linting plugin can lead our engineers astray.
This can happen because the plugin reports a value as an unnecessary dependency thinking that mutating them wouldn't cause a re-render. However due to MobX, it's possible the value is actually an observable, and mutations could trigger a re-render.
This can happen when you have some code like:
const store = mobx.observable({
counter: 0
});
const MyCounter = observer(({ name }) => {
React.useEffect(() => {
console.log("Effect: " + store.counter);
}, [store.counter]);
//React Hook React.useEffect has an unnecessary dependency: 'store.counter'. Either exclude it or remove the dependency array. Outer scope values like 'store.counter' aren't valid dependencies because mutating them doesn't re-render the component. (react-hooks/exhaustive-deps)eslint
return <div>Count: {store.counter} </div>;
})
https://codesandbox.io/s/mobx-hooks-m6iwp
My idea is to introduce an optional configuration for eslint-hooks-plugin that enables a "mutable" mode, which makes the plugin treat any value accessed in an effect as potentially unsafe and changeable.
I suppose it wouldn't be autofixable anymore, as an engineer would need to know what is\isn't observable.
I realize a solution here might be for somebody to fork the eslint-hooks-plugin and build this feature, however I wanted to open an issue to see if an upstreamed "mutable" mode would be something useful.
My understanding is that in Concurrent Mode, this will need to change anyway to use useMutableSource, so I'm not sure if it's something the React team want to address, but thought it'd be worth creating an issue to discuss.
At the company I work at, we currently use MobX to manage the majority of our state. We recently noticed that the linting plugin can lead our engineers astray.
This can happen because the plugin reports a value as an unnecessary dependency thinking that mutating them wouldn't cause a re-render. However due to MobX, it's possible the value is actually an observable, and mutations could trigger a re-render.
This can happen when you have some code like:
https://codesandbox.io/s/mobx-hooks-m6iwp
My idea is to introduce an optional configuration for
eslint-hooks-pluginthat enables a "mutable" mode, which makes the plugin treat any value accessed in an effect as potentially unsafe and changeable.I suppose it wouldn't be autofixable anymore, as an engineer would need to know what is\isn't observable.
I realize a solution here might be for somebody to fork the eslint-hooks-plugin and build this feature, however I wanted to open an issue to see if an upstreamed "mutable" mode would be something useful.
My understanding is that in Concurrent Mode, this will need to change anyway to use
useMutableSource, so I'm not sure if it's something the React team want to address, but thought it'd be worth creating an issue to discuss.