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Hacking away
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Hacking away
  • Toronto-Dominion Bank
  • Toronto, Canada
  • 13:29 (UTC -04:00)

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fayaz-rafin/README.md

🚀 About Me

I'm Fayaz, a Computer Engineering student at York University passionate about building full-stack apps, AI-powered tools, and creative software experiences. I enjoy working across web, cloud, data pipelines, and automation, and I love turning ambitious ideas into polished products.

I've worked on internal enterprise software, LLM-powered apps, social platforms, hackathons, and game projects. I’m especially interested in software engineering, AI systems, developer tools, and building technology that helps people.


💼 Experience

Software Engineer Intern

TD Securities – Research and Compliance, Corporate & Investment Banking
Jan 2026 – Present

  • Built a full-stack internal web application using Java, Spring Boot, Python, and React to streamline audit, risk, and compliance workflows.
  • Helped create a unified platform for Technology Asset Owners across Corporate and Investment Banking to centrally view and manage audit records.
  • Designed cloud infrastructure using Azure SQL, Azure Redis Cache, and Azure Sentinel for scalable and secure enterprise operations.
  • Developed an Azure batch job to automate manual data scrubbing from Archer and Jira, improving data quality and reducing repetitive work.
  • Engineered an ETL pipeline with Python, Selenium, and FastAPI that integrated directly with the app and removed manual upload steps.
  • Created a Power Apps Process Improvement Intake Form to improve visibility into internal feedback and operational pain points.

AI Engineer Intern / AI Trainer

Outlier
2024 – 2025

  • Improved LLM output quality by designing, testing, and refining prompts for advanced reasoning and math-intensive tasks.
  • Validated AI-generated solutions using Python and MATLAB to strengthen evaluation quality and improve response selection.
  • Ranked candidate outputs, analyzed error patterns, and identified failure modes to improve prompt robustness and model reliability.
  • Built strong intuition around prompt engineering, model behavior, and evaluation workflows for production-style AI systems.

Software Engineer Intern

Radar
May 2022 – Aug 2022

  • Contributed to a social matching app using Flutter on the frontend with PostgreSQL and Go for backend support.
  • Designed and implemented core user features such as match, un-match, block, and unblock.
  • Improved the beta product’s user experience with graphical UI updates and app functionality enhancements.
  • Managed user data and SQL workflows while using Docker to support development and deployment processes.

🛠 Tech Stack

Languages

Languages

Frameworks & Libraries

Frameworks

Cloud, Databases & Tools

Tools

Also Worked With

  • Spring Boot
  • FastAPI
  • Selenium
  • Puppeteer
  • Azure SQL
  • Azure Redis Cache
  • Azure Sentinel
  • Power Apps
  • SharePoint
  • CI/CD
  • REST APIs
  • ETL Pipelines
  • Excel

📌 Featured Projects

LLM Chess Arena

Next.js • TypeScript • LiteLLM • Three.js • Tailwind CSS

  • Built a multi-model AI platform where language models compete in a real-time 3D chess environment.
  • Implemented server-side move validation, structured JSON parsing, and fallback handling for malformed outputs.
  • Designed configurable model matchups, provider routing, move logs, and observability tooling for testing LLM decision-making.

Broccoli

Next.js • TypeScript • Supabase • Puppeteer • Groq API

  • Built an AI grocery planning app that combines meal recommendation logic with nutritional and grocery data.
  • Integrated LLM-powered workflows to generate personalized, budget-aware meal suggestions.
  • Added authentication, rate limiting, serverless APIs, and error handling to make the product deployment-ready.

Amnesiac’s Odyssey

C • GBDK • GB Studio

  • Developing a Game Boy game with custom gameplay systems and original retro-style presentation.
  • Successfully got the game running on real Game Boy hardware and a custom cartridge.

Pokémon Showdown Team Tracker

Next.js • Supabase • Tailwind CSS • Auth

  • Designing a full-stack team management tool for storing, organizing, and viewing Pokémon Showdown teams by metagame.
  • Focused on clean UI, persistent storage, and easy team reuse.

🎯 Interests

  • Full-Stack Development
  • AI Engineering
  • LLM Applications
  • Cloud & Infrastructure
  • Data Pipelines & Automation
  • Developer Tools
  • Open Source
  • Creative Coding & Game Development

🌐 Connect With Me

I’m always down to connect, collaborate, or chat about tech, projects, hackathons, and creative ideas.

Website LinkedIn GitHub

Pinned Loading

  1. social-pod social-pod Public

    TypeScript 1

  2. leetcode-tracker leetcode-tracker Public

    Track your leetcode progress as you grind through interviews.

    TypeScript

  3. Evang264/Veri-Thread Evang264/Veri-Thread Public

    Winner of Hack the Valley 9

    TypeScript 1

  4. Embedded-Systems-FInal-Project---Pomodoro-Timer Embedded-Systems-FInal-Project---Pomodoro-Timer Public

    Creating a functional Pomodoro timer in Arduino using a 4-Digit 7 Segment LED Display and 4x4 Keypad and Arduino DUE Microcontroller.

    C++

  5. rust-roguelike rust-roguelike Public

    A roguelike game in development using Rust

    Rust

  6. code-like-crazy/bearhacks code-like-crazy/bearhacks Public

    TypeScript