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Pull requests: godot-escoria/escoria-demo-game
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feat(dialogs): add explicit dialog option translation key support; add missing dialog start arguments
#1229
opened Apr 14, 2026 by
BHSDuncan
Collaborator
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fix(input): ignore non-actionable trigger enter and exit events
#1228
opened Apr 5, 2026 by
BHSDuncan
Collaborator
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Character Creator: Godot 4 compatibility — .tscn format and AtlasTexture
#1221
opened Mar 27, 2026 by
pfaz69
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fix: Detect hovered item's default verb, if defined, and highlight according button
#1220
opened Mar 26, 2026 by
StraToN
Collaborator
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fix: resizes unsaved changes popup windows, although what appears in …
#774
opened Oct 2, 2025 by
StraToN
Collaborator
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feat: new plugin for player direct control (working with keyboard only now)
#773
opened Oct 2, 2025 by
StraToN
Collaborator
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perf: cache lightmap/scales image for better performance
#761
opened Jul 31, 2025 by
charlespockert
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feat: enable ESCItem to use custom ESCEvents written in GDScript
#712
opened Oct 25, 2023 by
bolinfest
Contributor
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RFC: use room.name/node.name as global_id if not set
archived
board-meeting-discussion
Up for discussion in the next board meeting
discussion
#553
opened Mar 24, 2022 by
bolinfest
Contributor
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