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PekaCity

2D game stub rendered completely in WPF

What is this? Why?

Well, this is a stub for a 2D game. The purpose of the project was to demonstrate that one can write a 2D game in WPF without writing any rendering code.

Features

  • 2D Tiles. Not yet animated, but animating won't be a problem, I guess
  • Cell-aligned game objects
  • No rendering code, everything is done using WPF data binding and a few ValueConverters

Disclaimer

You can use both the code and the graphics, I don't mind.

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2D game stub rendered completely in WPF

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