The overall structure of the game is looking much better now, but where I'd like to get to is a fully integrated test suite that covers the following scenarios:
Can we open the scene up to do this?
It would also be good if we could actually test close to what happens in the real world: the player picks up a piece, and then puts it down. That might be tricky but I think it would be ideal to ensure we're testing all the moving parts.
The overall structure of the game is looking much better now, but where I'd like to get to is a fully integrated test suite that covers the following scenarios:
Can we open the scene up to do this?
It would also be good if we could actually test close to what happens in the real world: the player picks up a piece, and then puts it down. That might be tricky but I think it would be ideal to ensure we're testing all the moving parts.