graph TD;
NG_BrickPattern_node_clamp_0[clamp] --> NG_BrickPattern_base_color_output([base_color_output]) --.base_color--> N_StandardSurface[standard_surface]
style NG_BrickPattern_base_color_output fill:#1b1,color:#111
NG_BrickPattern_node_mix_8[mix] --.in--> NG_BrickPattern_node_clamp_0[clamp]
NG_BrickPattern_node_multiply_5[multiply] --.fg--> NG_BrickPattern_node_mix_8[mix]
NG_BrickPattern_node_mix_6[mix] --.in1--> NG_BrickPattern_node_multiply_5[multiply]
NG_BrickPattern_dirt_color([dirt_color]) ==.fg==> NG_BrickPattern_node_mix_6[mix]
style NG_BrickPattern_dirt_color fill:#0bb,color:#111
NG_BrickPattern_node_hsvtorgb_17[hsvtorgb] --.bg--> NG_BrickPattern_node_mix_6[mix]
NG_BrickPattern_node_add_16[add] --.in--> NG_BrickPattern_node_hsvtorgb_17[hsvtorgb]
NG_BrickPattern_node_combine3_color3_13[combine3] --.in1--> NG_BrickPattern_node_add_16[add]
NG_BrickPattern_node_multiply_14[multiply] --.in1--> NG_BrickPattern_node_combine3_color3_13[combine3]
NG_BrickPattern_hue_variation([hue_variation]) ==.in2==> NG_BrickPattern_node_multiply_14[multiply]
style NG_BrickPattern_hue_variation fill:#0bb,color:#111
NG_BrickPattern_node_subtract_18[subtract] --.in1--> NG_BrickPattern_node_multiply_14[multiply]
NG_BrickPattern_node_add_19[add] --.in1--> NG_BrickPattern_node_subtract_18[subtract]
NG_BrickPattern_node_multiply_25[multiply] --.in1--> NG_BrickPattern_node_add_19[add]
NG_BrickPattern_hue_variation([hue_variation]) ==.in1==> NG_BrickPattern_node_multiply_25[multiply]
style NG_BrickPattern_hue_variation fill:#0bb,color:#111
NG_BrickPattern_node_tiledimage_float_26[tiledimage] --.in2--> NG_BrickPattern_node_multiply_25[multiply]
NG_BrickPattern_node_convert_1[convert] --.uvtiling--> NG_BrickPattern_node_tiledimage_float_26[tiledimage]
NG_BrickPattern_uvtiling([uvtiling]) ==.in==> NG_BrickPattern_node_convert_1[convert]
style NG_BrickPattern_uvtiling fill:#0bb,color:#111
NG_BrickPattern_node_tiledimage_float_7[tiledimage] --.in2--> NG_BrickPattern_node_add_19[add]
NG_BrickPattern_node_convert_1[convert] --.uvtiling--> NG_BrickPattern_node_tiledimage_float_7[tiledimage]
NG_BrickPattern_node_multiply_15[multiply] --.in3--> NG_BrickPattern_node_combine3_color3_13[combine3]
NG_BrickPattern_node_add_19[add] --.in1--> NG_BrickPattern_node_multiply_15[multiply]
NG_BrickPattern_node_multiply_20[multiply] --.in2--> NG_BrickPattern_node_multiply_15[multiply]
NG_BrickPattern_value_variation([value_variation]) ==.in1==> NG_BrickPattern_node_multiply_20[multiply]
style NG_BrickPattern_value_variation fill:#0bb,color:#111
NG_BrickPattern_node_tiledimage_float_26[tiledimage] --.in2--> NG_BrickPattern_node_multiply_20[multiply]
NG_BrickPattern_node_rgbtohsv_12[rgbtohsv] --.in2--> NG_BrickPattern_node_add_16[add]
NG_BrickPattern_brick_color([brick_color]) ==.in==> NG_BrickPattern_node_rgbtohsv_12[rgbtohsv]
style NG_BrickPattern_brick_color fill:#0bb,color:#111
NG_BrickPattern_node_multiply_23[multiply] --.mix--> NG_BrickPattern_node_mix_6[mix]
NG_BrickPattern_dirt_amount([dirt_amount]) ==.in1==> NG_BrickPattern_node_multiply_23[multiply]
style NG_BrickPattern_dirt_amount fill:#0bb,color:#111
NG_BrickPattern_node_tiledimage_float_24[tiledimage] --.in2--> NG_BrickPattern_node_multiply_23[multiply]
NG_BrickPattern_node_convert_1[convert] --.uvtiling--> NG_BrickPattern_node_tiledimage_float_24[tiledimage]
NG_BrickPattern_node_tiledimage_float_7[tiledimage] --.in2--> NG_BrickPattern_node_multiply_5[multiply]
NG_BrickPattern_node_multiply_9[multiply] --.bg--> NG_BrickPattern_node_mix_8[mix]
NG_BrickPattern_node_color_11[constant] --.in1--> NG_BrickPattern_node_multiply_9[multiply]
NG_BrickPattern_node_tiledimage_float_7[tiledimage] --.in2--> NG_BrickPattern_node_multiply_9[multiply]
NG_BrickPattern_node_tiledimage_float_10[tiledimage] --.mix--> NG_BrickPattern_node_mix_8[mix]
NG_BrickPattern_node_convert_1[convert] --.uvtiling--> NG_BrickPattern_node_tiledimage_float_10[tiledimage]
NG_BrickPattern_node_multiply_1[multiply] --> NG_BrickPattern_specular_roughness_output([specular_roughness_output]) --.specular_roughness--> N_StandardSurface[standard_surface]
style NG_BrickPattern_specular_roughness_output fill:#1b1,color:#111
NG_BrickPattern_node_divide_21[divide] --.in1--> NG_BrickPattern_node_multiply_1[multiply]
NG_BrickPattern_roughness_amount([roughness_amount]) ==.in1==> NG_BrickPattern_node_divide_21[divide]
style NG_BrickPattern_roughness_amount fill:#0bb,color:#111
NG_BrickPattern_node_max_1[max] --.in2--> NG_BrickPattern_node_divide_21[divide]
NG_BrickPattern_node_tiledimage_float_10[tiledimage] --.in1--> NG_BrickPattern_node_max_1[max]
NG_BrickPattern_node_tiledimage_float_22[tiledimage] --.in2--> NG_BrickPattern_node_multiply_1[multiply]
NG_BrickPattern_node_convert_1[convert] --.uvtiling--> NG_BrickPattern_node_tiledimage_float_22[tiledimage]
NG_BrickPattern_node_normalmap_3[normalmap] --> NG_BrickPattern_normal_output([normal_output]) --.normal--> N_StandardSurface[standard_surface]
style NG_BrickPattern_normal_output fill:#1b1,color:#111
NG_BrickPattern_node_tiledimage_vector3_27[tiledimage] --.in--> NG_BrickPattern_node_normalmap_3[normalmap]
NG_BrickPattern_node_convert_1[convert] --.uvtiling--> NG_BrickPattern_node_tiledimage_vector3_27[tiledimage]
subgraph NG_BrickPattern
NG_BrickPattern_base_color_output
NG_BrickPattern_brick_color
NG_BrickPattern_dirt_amount
NG_BrickPattern_dirt_color
NG_BrickPattern_hue_variation
NG_BrickPattern_node_add_16
NG_BrickPattern_node_add_19
NG_BrickPattern_node_clamp_0
NG_BrickPattern_node_color_11
NG_BrickPattern_node_combine3_color3_13
NG_BrickPattern_node_convert_1
NG_BrickPattern_node_divide_21
NG_BrickPattern_node_hsvtorgb_17
NG_BrickPattern_node_max_1
NG_BrickPattern_node_mix_6
NG_BrickPattern_node_mix_8
NG_BrickPattern_node_multiply_1
NG_BrickPattern_node_multiply_14
NG_BrickPattern_node_multiply_15
NG_BrickPattern_node_multiply_20
NG_BrickPattern_node_multiply_23
NG_BrickPattern_node_multiply_25
NG_BrickPattern_node_multiply_5
NG_BrickPattern_node_multiply_9
NG_BrickPattern_node_normalmap_3
NG_BrickPattern_node_rgbtohsv_12
NG_BrickPattern_node_subtract_18
NG_BrickPattern_node_tiledimage_float_10
NG_BrickPattern_node_tiledimage_float_22
NG_BrickPattern_node_tiledimage_float_24
NG_BrickPattern_node_tiledimage_float_26
NG_BrickPattern_node_tiledimage_float_7
NG_BrickPattern_node_tiledimage_vector3_27
NG_BrickPattern_normal_output
NG_BrickPattern_roughness_amount
NG_BrickPattern_specular_roughness_output
NG_BrickPattern_uvtiling
NG_BrickPattern_value_variation
end
Progress:
<output>or surfaceshader as roots.clarity
Filterclass (under discussion)Functional
NodeGraphmxdoc.pymxdoc.py. Mermaid graph inside HTML output, withusing
DoxygenAwesomeCSS file
duced in unit tests (GraphViz output)GraphViz Results:
Mermaid Results:
graph TD; NG_BrickPattern_node_clamp_0[clamp] --> NG_BrickPattern_base_color_output([base_color_output]) --.base_color--> N_StandardSurface[standard_surface] style NG_BrickPattern_base_color_output fill:#1b1,color:#111 NG_BrickPattern_node_mix_8[mix] --.in--> NG_BrickPattern_node_clamp_0[clamp] NG_BrickPattern_node_multiply_5[multiply] --.fg--> NG_BrickPattern_node_mix_8[mix] NG_BrickPattern_node_mix_6[mix] --.in1--> NG_BrickPattern_node_multiply_5[multiply] NG_BrickPattern_dirt_color([dirt_color]) ==.fg==> NG_BrickPattern_node_mix_6[mix] style NG_BrickPattern_dirt_color fill:#0bb,color:#111 NG_BrickPattern_node_hsvtorgb_17[hsvtorgb] --.bg--> NG_BrickPattern_node_mix_6[mix] NG_BrickPattern_node_add_16[add] --.in--> NG_BrickPattern_node_hsvtorgb_17[hsvtorgb] NG_BrickPattern_node_combine3_color3_13[combine3] --.in1--> NG_BrickPattern_node_add_16[add] NG_BrickPattern_node_multiply_14[multiply] --.in1--> NG_BrickPattern_node_combine3_color3_13[combine3] NG_BrickPattern_hue_variation([hue_variation]) ==.in2==> NG_BrickPattern_node_multiply_14[multiply] style NG_BrickPattern_hue_variation fill:#0bb,color:#111 NG_BrickPattern_node_subtract_18[subtract] --.in1--> NG_BrickPattern_node_multiply_14[multiply] NG_BrickPattern_node_add_19[add] --.in1--> NG_BrickPattern_node_subtract_18[subtract] NG_BrickPattern_node_multiply_25[multiply] --.in1--> NG_BrickPattern_node_add_19[add] NG_BrickPattern_hue_variation([hue_variation]) ==.in1==> NG_BrickPattern_node_multiply_25[multiply] style NG_BrickPattern_hue_variation fill:#0bb,color:#111 NG_BrickPattern_node_tiledimage_float_26[tiledimage] --.in2--> NG_BrickPattern_node_multiply_25[multiply] NG_BrickPattern_node_convert_1[convert] --.uvtiling--> NG_BrickPattern_node_tiledimage_float_26[tiledimage] NG_BrickPattern_uvtiling([uvtiling]) ==.in==> NG_BrickPattern_node_convert_1[convert] style NG_BrickPattern_uvtiling fill:#0bb,color:#111 NG_BrickPattern_node_tiledimage_float_7[tiledimage] --.in2--> NG_BrickPattern_node_add_19[add] NG_BrickPattern_node_convert_1[convert] --.uvtiling--> NG_BrickPattern_node_tiledimage_float_7[tiledimage] NG_BrickPattern_node_multiply_15[multiply] --.in3--> NG_BrickPattern_node_combine3_color3_13[combine3] NG_BrickPattern_node_add_19[add] --.in1--> NG_BrickPattern_node_multiply_15[multiply] NG_BrickPattern_node_multiply_20[multiply] --.in2--> NG_BrickPattern_node_multiply_15[multiply] NG_BrickPattern_value_variation([value_variation]) ==.in1==> NG_BrickPattern_node_multiply_20[multiply] style NG_BrickPattern_value_variation fill:#0bb,color:#111 NG_BrickPattern_node_tiledimage_float_26[tiledimage] --.in2--> NG_BrickPattern_node_multiply_20[multiply] NG_BrickPattern_node_rgbtohsv_12[rgbtohsv] --.in2--> NG_BrickPattern_node_add_16[add] NG_BrickPattern_brick_color([brick_color]) ==.in==> NG_BrickPattern_node_rgbtohsv_12[rgbtohsv] style NG_BrickPattern_brick_color fill:#0bb,color:#111 NG_BrickPattern_node_multiply_23[multiply] --.mix--> NG_BrickPattern_node_mix_6[mix] NG_BrickPattern_dirt_amount([dirt_amount]) ==.in1==> NG_BrickPattern_node_multiply_23[multiply] style NG_BrickPattern_dirt_amount fill:#0bb,color:#111 NG_BrickPattern_node_tiledimage_float_24[tiledimage] --.in2--> NG_BrickPattern_node_multiply_23[multiply] NG_BrickPattern_node_convert_1[convert] --.uvtiling--> NG_BrickPattern_node_tiledimage_float_24[tiledimage] NG_BrickPattern_node_tiledimage_float_7[tiledimage] --.in2--> NG_BrickPattern_node_multiply_5[multiply] NG_BrickPattern_node_multiply_9[multiply] --.bg--> NG_BrickPattern_node_mix_8[mix] NG_BrickPattern_node_color_11[constant] --.in1--> NG_BrickPattern_node_multiply_9[multiply] NG_BrickPattern_node_tiledimage_float_7[tiledimage] --.in2--> NG_BrickPattern_node_multiply_9[multiply] NG_BrickPattern_node_tiledimage_float_10[tiledimage] --.mix--> NG_BrickPattern_node_mix_8[mix] NG_BrickPattern_node_convert_1[convert] --.uvtiling--> NG_BrickPattern_node_tiledimage_float_10[tiledimage] NG_BrickPattern_node_multiply_1[multiply] --> NG_BrickPattern_specular_roughness_output([specular_roughness_output]) --.specular_roughness--> N_StandardSurface[standard_surface] style NG_BrickPattern_specular_roughness_output fill:#1b1,color:#111 NG_BrickPattern_node_divide_21[divide] --.in1--> NG_BrickPattern_node_multiply_1[multiply] NG_BrickPattern_roughness_amount([roughness_amount]) ==.in1==> NG_BrickPattern_node_divide_21[divide] style NG_BrickPattern_roughness_amount fill:#0bb,color:#111 NG_BrickPattern_node_max_1[max] --.in2--> NG_BrickPattern_node_divide_21[divide] NG_BrickPattern_node_tiledimage_float_10[tiledimage] --.in1--> NG_BrickPattern_node_max_1[max] NG_BrickPattern_node_tiledimage_float_22[tiledimage] --.in2--> NG_BrickPattern_node_multiply_1[multiply] NG_BrickPattern_node_convert_1[convert] --.uvtiling--> NG_BrickPattern_node_tiledimage_float_22[tiledimage] NG_BrickPattern_node_normalmap_3[normalmap] --> NG_BrickPattern_normal_output([normal_output]) --.normal--> N_StandardSurface[standard_surface] style NG_BrickPattern_normal_output fill:#1b1,color:#111 NG_BrickPattern_node_tiledimage_vector3_27[tiledimage] --.in--> NG_BrickPattern_node_normalmap_3[normalmap] NG_BrickPattern_node_convert_1[convert] --.uvtiling--> NG_BrickPattern_node_tiledimage_vector3_27[tiledimage] subgraph NG_BrickPattern NG_BrickPattern_base_color_output NG_BrickPattern_brick_color NG_BrickPattern_dirt_amount NG_BrickPattern_dirt_color NG_BrickPattern_hue_variation NG_BrickPattern_node_add_16 NG_BrickPattern_node_add_19 NG_BrickPattern_node_clamp_0 NG_BrickPattern_node_color_11 NG_BrickPattern_node_combine3_color3_13 NG_BrickPattern_node_convert_1 NG_BrickPattern_node_divide_21 NG_BrickPattern_node_hsvtorgb_17 NG_BrickPattern_node_max_1 NG_BrickPattern_node_mix_6 NG_BrickPattern_node_mix_8 NG_BrickPattern_node_multiply_1 NG_BrickPattern_node_multiply_14 NG_BrickPattern_node_multiply_15 NG_BrickPattern_node_multiply_20 NG_BrickPattern_node_multiply_23 NG_BrickPattern_node_multiply_25 NG_BrickPattern_node_multiply_5 NG_BrickPattern_node_multiply_9 NG_BrickPattern_node_normalmap_3 NG_BrickPattern_node_rgbtohsv_12 NG_BrickPattern_node_subtract_18 NG_BrickPattern_node_tiledimage_float_10 NG_BrickPattern_node_tiledimage_float_22 NG_BrickPattern_node_tiledimage_float_24 NG_BrickPattern_node_tiledimage_float_26 NG_BrickPattern_node_tiledimage_float_7 NG_BrickPattern_node_tiledimage_vector3_27 NG_BrickPattern_normal_output NG_BrickPattern_roughness_amount NG_BrickPattern_specular_roughness_output NG_BrickPattern_uvtiling NG_BrickPattern_value_variation endgraph TD; NG_BrickPattern_node_clamp_0[NG_BrickPattern_node_clamp_0] --> NG_BrickPattern_base_color_output([base_color_output]) --.base_color--> N_StandardSurface[N_StandardSurface] style NG_BrickPattern_base_color_output fill:#1b1,color:#111 NG_BrickPattern_node_mix_8[NG_BrickPattern_node_mix_8] --.in--> NG_BrickPattern_node_clamp_0[node_clamp_0] NG_BrickPattern_node_multiply_5[NG_BrickPattern_node_multiply_5] --.fg--> NG_BrickPattern_node_mix_8[node_mix_8] NG_BrickPattern_node_mix_6[NG_BrickPattern_node_mix_6] --.in1--> NG_BrickPattern_node_multiply_5[node_multiply_5] NG_BrickPattern_dirt_color([dirt_color]) ==.fg==> NG_BrickPattern_node_mix_6[NG_BrickPattern/node_mix_6] style NG_BrickPattern_dirt_color fill:#0bb,color:#111 NG_BrickPattern_node_hsvtorgb_17[NG_BrickPattern_node_hsvtorgb_17] --.bg--> NG_BrickPattern_node_mix_6[node_mix_6] NG_BrickPattern_node_add_16[NG_BrickPattern_node_add_16] --.in--> NG_BrickPattern_node_hsvtorgb_17[node_hsvtorgb_17] NG_BrickPattern_node_combine3_color3_13[NG_BrickPattern_node_combine3_color3_13] --.in1--> NG_BrickPattern_node_add_16[node_add_16] NG_BrickPattern_node_multiply_14[NG_BrickPattern_node_multiply_14] --.in1--> NG_BrickPattern_node_combine3_color3_13[node_combine3_color3_13] NG_BrickPattern_hue_variation([hue_variation]) ==.in2==> NG_BrickPattern_node_multiply_14[NG_BrickPattern/node_multiply_14] style NG_BrickPattern_hue_variation fill:#0bb,color:#111 NG_BrickPattern_node_subtract_18[NG_BrickPattern_node_subtract_18] --.in1--> NG_BrickPattern_node_multiply_14[node_multiply_14] NG_BrickPattern_node_add_19[NG_BrickPattern_node_add_19] --.in1--> NG_BrickPattern_node_subtract_18[node_subtract_18] NG_BrickPattern_node_multiply_25[NG_BrickPattern_node_multiply_25] --.in1--> NG_BrickPattern_node_add_19[node_add_19] NG_BrickPattern_hue_variation([hue_variation]) ==.in1==> NG_BrickPattern_node_multiply_25[NG_BrickPattern/node_multiply_25] style NG_BrickPattern_hue_variation fill:#0bb,color:#111 NG_BrickPattern_node_tiledimage_float_26[NG_BrickPattern_node_tiledimage_float_26] --.in2--> NG_BrickPattern_node_multiply_25[node_multiply_25] NG_BrickPattern_node_convert_1[NG_BrickPattern_node_convert_1] --.uvtiling--> NG_BrickPattern_node_tiledimage_float_26[node_tiledimage_float_26] NG_BrickPattern_uvtiling([uvtiling]) ==.in==> NG_BrickPattern_node_convert_1[NG_BrickPattern/node_convert_1] style NG_BrickPattern_uvtiling fill:#0bb,color:#111 NG_BrickPattern_node_tiledimage_float_7[NG_BrickPattern_node_tiledimage_float_7] --.in2--> NG_BrickPattern_node_add_19[node_add_19] NG_BrickPattern_node_convert_1[NG_BrickPattern_node_convert_1] --.uvtiling--> NG_BrickPattern_node_tiledimage_float_7[node_tiledimage_float_7] NG_BrickPattern_node_multiply_15[NG_BrickPattern_node_multiply_15] --.in3--> NG_BrickPattern_node_combine3_color3_13[node_combine3_color3_13] NG_BrickPattern_node_add_19[NG_BrickPattern_node_add_19] --.in1--> NG_BrickPattern_node_multiply_15[node_multiply_15] NG_BrickPattern_node_multiply_20[NG_BrickPattern_node_multiply_20] --.in2--> NG_BrickPattern_node_multiply_15[node_multiply_15] NG_BrickPattern_value_variation([value_variation]) ==.in1==> NG_BrickPattern_node_multiply_20[NG_BrickPattern/node_multiply_20] style NG_BrickPattern_value_variation fill:#0bb,color:#111 NG_BrickPattern_node_tiledimage_float_26[NG_BrickPattern_node_tiledimage_float_26] --.in2--> NG_BrickPattern_node_multiply_20[node_multiply_20] NG_BrickPattern_node_rgbtohsv_12[NG_BrickPattern_node_rgbtohsv_12] --.in2--> NG_BrickPattern_node_add_16[node_add_16] NG_BrickPattern_brick_color([brick_color]) ==.in==> NG_BrickPattern_node_rgbtohsv_12[NG_BrickPattern/node_rgbtohsv_12] style NG_BrickPattern_brick_color fill:#0bb,color:#111 NG_BrickPattern_node_multiply_23[NG_BrickPattern_node_multiply_23] --.mix--> NG_BrickPattern_node_mix_6[node_mix_6] NG_BrickPattern_dirt_amount([dirt_amount]) ==.in1==> NG_BrickPattern_node_multiply_23[NG_BrickPattern/node_multiply_23] style NG_BrickPattern_dirt_amount fill:#0bb,color:#111 NG_BrickPattern_node_tiledimage_float_24[NG_BrickPattern_node_tiledimage_float_24] --.in2--> NG_BrickPattern_node_multiply_23[node_multiply_23] NG_BrickPattern_node_convert_1[NG_BrickPattern_node_convert_1] --.uvtiling--> NG_BrickPattern_node_tiledimage_float_24[node_tiledimage_float_24] NG_BrickPattern_node_tiledimage_float_7[NG_BrickPattern_node_tiledimage_float_7] --.in2--> NG_BrickPattern_node_multiply_5[node_multiply_5] NG_BrickPattern_node_multiply_9[NG_BrickPattern_node_multiply_9] --.bg--> NG_BrickPattern_node_mix_8[node_mix_8] NG_BrickPattern_node_color_11[NG_BrickPattern_node_color_11] --.in1--> NG_BrickPattern_node_multiply_9[node_multiply_9] NG_BrickPattern_node_tiledimage_float_7[NG_BrickPattern_node_tiledimage_float_7] --.in2--> NG_BrickPattern_node_multiply_9[node_multiply_9] NG_BrickPattern_node_tiledimage_float_10[NG_BrickPattern_node_tiledimage_float_10] --.mix--> NG_BrickPattern_node_mix_8[node_mix_8] NG_BrickPattern_node_convert_1[NG_BrickPattern_node_convert_1] --.uvtiling--> NG_BrickPattern_node_tiledimage_float_10[node_tiledimage_float_10] NG_BrickPattern_node_multiply_1[NG_BrickPattern_node_multiply_1] --> NG_BrickPattern_specular_roughness_output([specular_roughness_output]) --.specular_roughness--> N_StandardSurface[N_StandardSurface] style NG_BrickPattern_specular_roughness_output fill:#1b1,color:#111 NG_BrickPattern_node_divide_21[NG_BrickPattern_node_divide_21] --.in1--> NG_BrickPattern_node_multiply_1[node_multiply_1] NG_BrickPattern_roughness_amount([roughness_amount]) ==.in1==> NG_BrickPattern_node_divide_21[NG_BrickPattern/node_divide_21] style NG_BrickPattern_roughness_amount fill:#0bb,color:#111 NG_BrickPattern_node_max_1[NG_BrickPattern_node_max_1] --.in2--> NG_BrickPattern_node_divide_21[node_divide_21] NG_BrickPattern_node_tiledimage_float_10[NG_BrickPattern_node_tiledimage_float_10] --.in1--> NG_BrickPattern_node_max_1[node_max_1] NG_BrickPattern_node_tiledimage_float_22[NG_BrickPattern_node_tiledimage_float_22] --.in2--> NG_BrickPattern_node_multiply_1[node_multiply_1] NG_BrickPattern_node_convert_1[NG_BrickPattern_node_convert_1] --.uvtiling--> NG_BrickPattern_node_tiledimage_float_22[node_tiledimage_float_22] NG_BrickPattern_node_normalmap_3[NG_BrickPattern_node_normalmap_3] --> NG_BrickPattern_normal_output([normal_output]) --.normal--> N_StandardSurface[N_StandardSurface] style NG_BrickPattern_normal_output fill:#1b1,color:#111 NG_BrickPattern_node_tiledimage_vector3_27[NG_BrickPattern_node_tiledimage_vector3_27] --.in--> NG_BrickPattern_node_normalmap_3[node_normalmap_3] NG_BrickPattern_node_convert_1[NG_BrickPattern_node_convert_1] --.uvtiling--> NG_BrickPattern_node_tiledimage_vector3_27[node_tiledimage_vector3_27] subgraph NG_BrickPattern NG_BrickPattern_base_color_output NG_BrickPattern_brick_color NG_BrickPattern_dirt_amount NG_BrickPattern_dirt_color NG_BrickPattern_hue_variation NG_BrickPattern_node_add_16 NG_BrickPattern_node_add_19 NG_BrickPattern_node_clamp_0 NG_BrickPattern_node_color_11 NG_BrickPattern_node_combine3_color3_13 NG_BrickPattern_node_convert_1 NG_BrickPattern_node_divide_21 NG_BrickPattern_node_hsvtorgb_17 NG_BrickPattern_node_max_1 NG_BrickPattern_node_mix_6 NG_BrickPattern_node_mix_8 NG_BrickPattern_node_multiply_1 NG_BrickPattern_node_multiply_14 NG_BrickPattern_node_multiply_15 NG_BrickPattern_node_multiply_20 NG_BrickPattern_node_multiply_23 NG_BrickPattern_node_multiply_25 NG_BrickPattern_node_multiply_5 NG_BrickPattern_node_multiply_9 NG_BrickPattern_node_normalmap_3 NG_BrickPattern_node_rgbtohsv_12 NG_BrickPattern_node_subtract_18 NG_BrickPattern_node_tiledimage_float_10 NG_BrickPattern_node_tiledimage_float_22 NG_BrickPattern_node_tiledimage_float_24 NG_BrickPattern_node_tiledimage_float_26 NG_BrickPattern_node_tiledimage_float_7 NG_BrickPattern_node_tiledimage_vector3_27 NG_BrickPattern_normal_output NG_BrickPattern_roughness_amount NG_BrickPattern_specular_roughness_output NG_BrickPattern_uvtiling NG_BrickPattern_value_variation endgraph TD; upstream1_remove_red[multiply] --> upstream1_upstream1_out2([upstream1_out2]) --.base_color--> standard_surface1[standard_surface] style upstream1_upstream1_out2 fill:#1b1,color:#111 upstream2_make_red[multiply] --.in1--> upstream1_remove_red[multiply] upstream3_upstream_image1[image] --.in1--> upstream2_make_red[multiply] upstream3_file1([file1]) ==.file==> upstream3_upstream_image1[image] style upstream3_file1 fill:#0bb,color:#111 subgraph upstream1 upstream1_remove_red upstream1_upstream1_out2 end subgraph upstream2 upstream2_make_red end subgraph upstream3 upstream3_file1 upstream3_upstream_image1 end upstream1_make_yellow[multiply] --> upstream1_upstream1_out1([upstream1_out1]) --.base_color--> standard_surface[standard_surface] style upstream1_upstream1_out1 fill:#1b1,color:#111 upstream2_multiply_by_image[multiply] --.in1--> upstream1_make_yellow[multiply] upstream3_upstream_image[image] --.in1--> upstream2_multiply_by_image[multiply] upstream3_file([file]) ==.file==> upstream3_upstream_image[image] style upstream3_file fill:#0bb,color:#111 upstream2_image[image] --.in2--> upstream2_multiply_by_image[multiply] subgraph upstream1 upstream1_make_yellow upstream1_upstream1_out1 end subgraph upstream2 upstream2_image upstream2_multiply_by_image end subgraph upstream3 upstream3_file upstream3_upstream_image endgraph TD; upstream1_remove_red[upstream1_remove_red] --> upstream1_upstream1_out2([upstream1_out2]) --.base_color--> standard_surface1[standard_surface1] style upstream1_upstream1_out2 fill:#1b1,color:#111 upstream2_make_red[upstream2_make_red] --.in1--> upstream1_remove_red[remove_red] upstream3_upstream_image1[upstream3_upstream_image1] --.in1--> upstream2_make_red[make_red] upstream3_file1([file1]) ==.file==> upstream3_upstream_image1[upstream3/upstream_image1] style upstream3_file1 fill:#0bb,color:#111 subgraph upstream1 upstream1_remove_red upstream1_upstream1_out2 end subgraph upstream2 upstream2_make_red end subgraph upstream3 upstream3_file1 upstream3_upstream_image1 end upstream1_make_yellow[upstream1_make_yellow] --> upstream1_upstream1_out1([upstream1_out1]) --.base_color--> standard_surface[standard_surface] style upstream1_upstream1_out1 fill:#1b1,color:#111 upstream2_multiply_by_image[upstream2_multiply_by_image] --.in1--> upstream1_make_yellow[make_yellow] upstream3_upstream_image[upstream3_upstream_image] --.in1--> upstream2_multiply_by_image[multiply_by_image] upstream3_file([file]) ==.file==> upstream3_upstream_image[upstream3/upstream_image] style upstream3_file fill:#0bb,color:#111 upstream2_image[upstream2_image] --.in2--> upstream2_multiply_by_image[multiply_by_image] subgraph upstream1 upstream1_make_yellow upstream1_upstream1_out1 end subgraph upstream2 upstream2_image upstream2_multiply_by_image end subgraph upstream3 upstream3_file upstream3_upstream_image endis not cheap to find the corresponding NodeDef for a Node.
graph TD; subgraph ifgreater_float ifgreater_float_ifgreater1 ifgreater_float_out end ifgreater_float_ifgreater1{ifgreater} --> ifgreater_float_out([output]) style ifgreater_float_out fill:#1b1, color:#111