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Quake Mode doesn't render sample Outlines.hlsl Pixel Shader correctly #14953

@HoloWise

Description

@HoloWise

Windows Terminal version

1.16.10262.0

Windows build number

10.0.22621.1325

Other Software

No response

Steps to reproduce

Apply sample Outlines.hlsl Pixel Shader using experimental.pixelShaderPath setting
Open regular Terminal window
Open Terminal in Quake mode
Observe the issue

Expected Behavior

Sample pixel shader is drawn the same way in both windows

Actual Behavior

Pixel Shader breaks in Quake mode

Regular Terminal window:
image

Quake Mode view
image

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    Area-RenderingText rendering, emoji, complex glyph & font-fallback issuesIn-PRThis issue has a related PRIssue-BugIt either shouldn't be doing this or needs an investigation.Needs-Tag-FixDoesn't match tag requirementsProduct-TerminalThe new Windows Terminal.

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