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Protect your Titan piece at all costs.
Win by hitting the opponent's Titan with two cannon bullet.
Each player has the following pieces:
1 Titan
1 Cannon ( Hit points : 3 )
2 Ricochet
2 Semi-Ricochet
1 Tank ( Hit points : 5 )
The initial configuration of pieces is decided by the computer and is randomized.
Players take turns.
Each turn, a player can move one piece one step in any direction (like a chess king).
Cannon can only move horizontally and must stay in the extreme rows.
Ricochet and Semi-Ricochet pieces can be rotated, which also counts as a move.
Cannon : Shoots a bullet after each turn.
Ricochet : Deflects bullets coming from any direction.
Semi-Ricochet : Deflects bullets only when they hit the inclined part; bullets disappear if they hit the straight part.
Tank : Stops any bullet it gets hit by.
Players move a piece or rotate a Ricochet/Semi-Ricochet during their turn.
After each turn, the player’s Cannon shoots a bullet.
Bullets interact with pieces as follows:
Deflected by Ricochet/Semi-Ricochet
Stopped by Tank
Bullets hitting the opponent's Titan end the game, resulting in a loss for the hit Titan's player.
The game ends when cannon bullet hits the opponent's Titan, and the player whose Titan is hit loses.
Only one Titan and one Cannon per player.
The Cannon can only move horizontally.
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