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Its value persisted between hyppy() function calls by accident.
Mimic the DOS version's frame rate limiting more accurately.
veikkos
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Dec 3, 2023
This was referenced Apr 7, 2024
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LMaaraglobal. Its value stayed the same betweenhyppy()function calls by pure accident.Mimic frame rate limiter more like the original DOS version does it, i.e. wait that a new frame starts before rendering instead of just waiting for any change to framecount. Also make frame counting more accurate.
Use double precision floating point arithmetic everywhere. With single precision floating points, implementation details of the compiler affect how calculations are made, e.g. when to widen the number to double precision and convert back to single decision. As such, using double precision everywhere isn't probably worse than compling the original code with Free Pascal, which might have different implementation details than Turbo Pascal that was originally used.
Because of the aforementioned compiler implementation details, using double precision is vital to be able to reproduce the precise computations in another programming language (see https://github.com/akheron/skijump3-remake).