Once you add bus stops as hiding zones, games can really explode in size. For example, the city of Seattle has about 20 train stops and over 1000 bus stops. To cut down on this, it would be nice to only select a few bus lines, enough to cover the city without overwhelming the players. It looks like the route_ref value should make this possible: https://wiki.openstreetmap.org/wiki/Tag:highway%3Dbus_stop.
Also, what's the best way to reach if I want to try implementing this myself?
Once you add bus stops as hiding zones, games can really explode in size. For example, the city of Seattle has about 20 train stops and over 1000 bus stops. To cut down on this, it would be nice to only select a few bus lines, enough to cover the city without overwhelming the players. It looks like the
route_refvalue should make this possible: https://wiki.openstreetmap.org/wiki/Tag:highway%3Dbus_stop.Also, what's the best way to reach if I want to try implementing this myself?